Chapter 1

5 Strangers, brought together by fate.

And goblins.

Loudwater, a mostly sleepy town of about 2000 inhabitants, held together it seems by the stoic figure of Captain Harrowleaf.

One morning, no different to any other, the southern wall of Loudwater burst open to admit a stream of goblins, led by a disgusting goblin hexer.  They were searching for something…

That something turned out to be a horn, stolen by the enigmatic and annoying mage Curuvar and given to Garwan the dwarf who shelved it along with numerous other oddities he had no hope of selling.

The goblins, soundly defeated by the band of motley heroes, left a trail back to their den.  Charged by honour, curiosity and a touch of greed the adventurers followed the trail and almost came to a swift end.

ogre king

The ruined courtyard that lay at the end of the trail was booby trapped.  Braxus in his haste to smash goblins tripped the trap and barely escaped a nasty fall and a goblin gang kicking by using his barbarian agility to catch hold of the edge of the pit.

Heading down to the Barrow of the Ogre King the heroes defeated numerous goblin warriors, skullcleavers, hexers and eventually the High Shaman Sancossug.  They retrieved the skull of the Ogre King (actually an Oni) and returned it (involuntarily) to Curuvar who joined it with its missing horn.

In minor conflict with Curuvar and Garwan about ownership of the newly formed mace, they took up an offer of work from Garwan’s nephew, Zark.

This turned weird when they uncovered a child smuggling operation ending in Zark’s arrest.

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